05-28-2020, 05:24 PM
Those games like Age of Empires, Age of Mythologies are quite simple ( early version still version 3). Once you recognize patterns you become invisible even in hard modes. Modern RTS games are quite advanced and clicking alone won't take you to victory. Players have to create complex plans and execute those. This goes for the game I mentioned in first post, StarWars Rebellion and also other early games like HomeWorld (1999), Sins of a Solar Empire (2008), Battlefleet Gothic, Stellaris etc. I think usually clickfests happening on those shooter games.